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Herofest LARP/LRP - Balance Power

IMPORTANT NOTES FOR BALANCE POWER INVOCATIONS

Natural creatures (and other monsters) require no material component or spell cards to cast spells.

Players must have the 'Caster Balance Power' skill and the appropriate invocation card - there is no component cost if you have the skill Caster Balance Power. For the purchasing of scrolls, see here ».

Invocation casting requires concentration it cannot be done whilst at anything more than walking pace, unless otherwise noted, and requires the caster to have 'reasonable' eye contact with the target.

The Invocation card must be ripped up upon casting the invocation unless otherwise noted.

POWER HAMMER

Range: 20’
Commodity Cost: 2 Silver & 1 Tin
Description:

This spell causes a jolt of power that strikes target opponent in the chest, doing a POWER wound to that location.

WARD

Range: Touch
Commodity Cost: 2 Tin & 1 Silver
Description:

Whilst casting this spell, the caster lays out a circle of rope of no more than 3 feet diameter, which they will be inside of. Whilst they stay inside the ward, nothing (object / spell / creature) may pass through the ward, in either direction. Leaving the Ward ends it.

For more information, or to post your completed booking, contact Paul Matthews at Herofest LARP/LRP, Unit 42A/6, Morelands Trading Estate, Bristol Road, Gloucester, GL15RZ.  Alternatively email us for information or details on how to make a Herofest booking at: paul@herofest.co.uk.

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