Herofest LARP/LRP - STEEL Magic
IMPORTANT NOTES FOR STEEL MAGIC SPELLS
Natural creatures (and other monsters) require no material component or spell cards to cast spells.
Players must have the 'Caster Grey Magic' skill and the appropriate spell card - there is no component cost if you have the skill Caster Grey Magic. For the purchasing of scrolls, see here ».
Spell casting requires concentration it cannot be done whilst at anything more than walking pace, unless otherwise noted, and requires the caster to have 'reasonable' eye contact with the target.
The Spell card must be ripped up upon casting the spell unless otherwise noted.
Commodity Cost: 2 Tin & 1 Silver
This spell allows the recipient to use the named weapon type for one encounter.
Commodity Cost: 2 Silver & 1 Tin
This spell causes the target to become strong enough to pull out of one Weld or Entangle. This may only be cast once the target is welded or entangled.
For more information, or to post your completed booking, contact Paul Matthews at Herofest LARP/LRP, Unit 42A/6, Morelands Trading Estate, Bristol Road, Gloucester, GL15RZ. Alternatively email us for information or details on how to make a Herofest booking at: firstname.lastname@example.org.