HeroFest LARP Main Campaign Backgound
Detailed below is a short overview of the Herofest LARP world and how Herofest fits within the campaign. This is an extremely detailed campaign world that has had hundreds of hours of work put into it. However, the depth of your knowledge of the Herofest LARP campaign will have no impact upon your LARPing enjoyment on each Herofest event. Each live role playing Herofest event will be set against the background of this rich and varied campaign world with its own unique political, economic and cultural environment. There are no pre-determined outcomes; the player’s actions often have far reaching consequences! We believe that it is fundamental to the enjoyment of live-role-playing that players at all levels may have an influence on the world in which they live, if they so choose. Each time you attend an event more of the campaign knowledge will become available. Also when you join a particular LARP faction you will gain more background information on that tower.
There are more than twenty known Towers in Orin Rakatha, inhabited by a wide range of creatures and peoples of many different types and beliefs. Every conceivable race resides upon Orin Rakatha and a history of all Elements of Magic and worshipping of a variety of faiths can be found. Each Tower has its own system of Laws and beliefs and contains numerous different Guilds and abilities. Some Towers specialise in certain skills (for example the Dymwan - a Tower of Seekers of Hidden Knowledge, or the Wizards Consortium - who are responsible for the majority of magical research on Orin Rakatha), whilst others are more generalist (like the Kalid or the Kern Valley, both of which have access to a broad range of skills and abilities). There are also Towers that contain one racial type (The Summer Stars - -home of the Elves, or the Thissessin Tower - home of the Lizardmen). You name it, and it will probably be found upon Orin Rakatha. Towered groups are quite distinctive and are required by the Laws of Orin Rakatha to wear a distinctive emblem or type of clothing in order to be correctly identified; this is known as the “Tower Colours”.
Those that do not reside within a Tower are classed as “Towerless” and are not afforded any type of protection; either from being persecuted by “Towered” folk, or protected from the Mists and Hordelings. Only those who reside within Towers have any rights. It is possible for other races to obtain a Tower upon Orin Rakatha, provided that they are of sufficient size and have enough followers/subjects. Orin Rakatha contains the remnants of many races of people who have fled from their original Homeworld.
As previously mentioned, Orin Rakatha is separated from other Planes and it is difficult to travel to and from. The only means of transportation between Planes and Orin Rakatha is by a device called the Rift Gate. This device is how new peoples travel to the world of Orin rakatha. However when you first travel to Orin rakatha you will not be a member of a tower. You are granted mercenary rights and status and can travel the lands in relative safety for a year and a day.
Interaction between Planes and different groups has become more common with the introduction of the annual Interplanar Fayre held upon Orin Rakatha. This is generally hosted by whichever faction won the right at the previous years fayre. This allows meetings, agreements, treaties etc and for trade to be conducted, between residents of Orin Rakatha and other Planes. To enable effective interaction a fairly large area is normally established and warded in a similar fashion to the inside of a Tower, where no combat works. This area is called the 'Aura of Serenity'.
Each tower suffers losses over the course of each year and at the end of every year there is a recruitment time when each tower sends out a faction to recruit from those who have mercenary rights.
Role Playing in the Herofest LARP campaign World
All players coming to Herofest for the first time will be considered mercenaries either from another world or from one of the currently unused towers. This allows you to fully enjoy the LARPing experience with no prior knowledge of the world or the game. Once you have been to an event or two you will be able to find out more about the towers the factions and more and at the next recruitment can join the faction of your choice.