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Herofest LARP/LRP - DARKNESS Magic
IMPORTANT NOTES FOR DARK MAGIC SPELLS
Natural creatures (and other monsters) require no material component or spell cards to cast spells.
Players must have the 'Caster Black Magic' skill and the appropriate spell card - there is no component cost if you have the skill Caster Black Magic. For the purchasing of scrolls, see here ».
Spell casting requires concentration it cannot be done whilst at anything more than walking pace, unless otherwise noted, and requires the caster to have 'reasonable' eye contact with the target. .
The Spell card must be ripped up upon casting the spell unless otherwise noted.
DARK BOLT
Range: 20’
Description:
This spell causes a bolt of darkness that strikes target opponent in the chest, doing a MAGIC wound to that location
BLINDNESS
Range: Touch with Weapon
Description:
This spell causes a darkness to cover the eyes of one target opponent, which blinds them for 10 seconds
Level 2 Spell
WEAKNESS
Range: 20'
Description:
This spell causes the target opponent to become so weak, they cannot fight, drink potions or cast spells / invocations for 15 minutes. All they can do is talk quietly and walk at a slow pace. A Strength or Double Strength spell is sufficient to remove this Weakness - but if used to do this, the recipient will not gain Strength or Double Strength.
For more information, or to post your completed booking, contact Paul Matthews at Herofest LARP/LRP, Unit 42A/6, Morelands Trading Estate, Bristol Road, Gloucester, GL15RZ. Alternatively email us for information or details on how to make a Herofest booking at: paul@herofest.co.uk.
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