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Herofest LARP/LRP - WATER Magic


Natural creatures (and other monsters) require no material component or spell cards to cast spells.

Players must have the 'Caster Green Magic' skill and the appropriate spell card - there is no component cost if you have the skill Caster Green Magic. For the purchasing of scrolls, see here ».

Spell casting requires concentration it cannot be done whilst at anything more than walking pace, unless otherwise noted, and requires the caster to have 'reasonable' eye contact with the target.

The Spell card must be ripped up upon casting the spell unless otherwise noted.


Range: 20’

This spell causes the target to stumble, they must interrupt their movement.


Range: Touch with Weapon

This spell causes the target move at half their normal speed for 1 minute.

Level 2 Spell


Range: 20'

This spell causes undergrowth to grasp the target for 1 minute, during which time they are unable to move. This can only be cast in areas of undergrowth or grass. It will not work on paths or sand. You cannot pull out of an Ensnare with Strength, it will require Double Strength

For more information, or to post your completed booking, contact Paul Matthews at Herofest LARP/LRP, Unit 42A/6, Morelands Trading Estate, Bristol Road, Gloucester, GL15RZ.  Alternatively email us for information or details on how to make a Herofest booking at: paul@herofest.co.uk.

Booking details for Herofest LARP/LRP are here »


Future Event dates TBC


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