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Herofest LARP/LRP - Lightning Magic


Natural creatures (and other monsters) require no material component or spell cards to cast spells.

Players must have the 'Caster Yellow Magic' skill and the appropriate spell card - there is no component cost if you have the skill Caster Yellow Magic. For the purchasing of scrolls, see here ».

Spell casting requires concentration it cannot be done whilst at anything more than walking pace, unless otherwise noted, and requires the caster to have 'reasonable' eye contact with the target.

The Spell card must be ripped up upon casting the spell unless otherwise noted.


Range: 20’

This spell causes a bolt of lightning that strikes target opponent in the chest, doing a MAGIC wound to that location


Range: Touch

This spell causes the target to be protected by a field of electricity that will absorb the next Bolt that the target receives, leaving the recipient unharmed. If you cast this spell on another person, you must hand them the spell card, and they must rip it up upon using the spell. This will not protect you from Firebolt 2.

Level 2 Spell


Range: 20'

This spell causes 2 bolts of lightning to strike up to 2 target opponents in the chest, each doing a MAGIC wound to that location. You may choose to cast both bolts at the same target if you wish.

For more information, or to post your completed booking, contact Paul Matthews at Herofest LARP/LRP, Unit 42A/6, Morelands Trading Estate, Bristol Road, Gloucester, GL15RZ.  Alternatively email us for information or details on how to make a Herofest booking at: paul@herofest.co.uk.

Booking details for Herofest LARP/LRP are here »


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